andyreagan.com

Dave Digger Bot

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Abel wrote a game, with Claude's help, and it's pretty aweseome. We had worked on the sprites a few times before, and for our "special" time on Fathers day we made it work.

He drew the sprites in PICO 8, designed the gameplay, and Claude made it playable. This is a serious upgrade to our first big game attempt last year, where I tried to get them more invovled in the gameplay, and watched youtube tutorials with them while writing the code myself!

It's very fun and it's here: https://github.com/andyreagan/dave-digger-bot.

This is another example where if we'd just asked Claude to "make us a game" with some loose ideas it would not have worked out. By constraining to pico 8 we were able to do the artwork (Claude sucks at this, in general) and also set it up for success with a simple framework. Of course, props to PICO 8 team, and h/t to Shane Celis who I heard about it from.

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Last modified: June 22, 2026